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About

Most Monster is a team of mad scientists who specialize in creating immersive art environments through augmented reality.

Most Monster's team of highly-trained artists use default reality as an empty matrix which can be used, harnessed and manipulated to enhance and expand the experience of the end-user audience.

Each member of our team has extensive experience in a wide range of building, fine art, audio-visual and performance skills, all of which are brought to bear on our highly-selective and ever-expanding production schedule.

Projects on the docket vary from experiential marketing and multi-media production design to large-scale interactive art. And let's not forget our custom carpentry, and whimsical interior design. 

Those brave enough to work with Most Monster are assured an experience like no other.

 

Megan Thobe,  Art Director/Manager

Thobe,  who earned a degrees in mass communications and journalism before beginning a career in film, serves as  art director - managing Most Monster Media, crew schedules, and budgets. In addition to management, Thobe applies skills from a lifetime as a creative to interactive and practical effects, set construction, and design.

Ben Miller, Designer & Build Lead

Miller is Most Monster's lead designer, having worked as a production designer on low-budget feature films for over a decade. He is a versatile artist, miniature builder, fabricator, story teller, and concept designer. Miller has spent the last five years mastering nearly every art department job while working on big-budget films and television shows.

Alexander Cardosi, Designer & Painter

Cardosi began his professional art career as an illustrator and graphic designer.  His interest in character design and story-telling led him to theatrical productions as a set and prop builder as well as a featured performer.  Alex has led performance art troupe, The Vincent Vile Show, for three years, before crossing into the film world as a scenic artist and set designer. Alex plays a key role conceptualizing and creating settings and characters for Most Monster projects.